#ifndef SETSCENE_H
#define SETSCENE_H
#include"stock.h"
#include <QWidget>

namespace Ui {
class setscene;
}

class setscene : public QWidget
{
    Q_OBJECT

public:
   explicit setscene(QWidget *parent = nullptr);
   ~setscene();
   void show_out();
   void inite_setscene();
private slots:


   void on_brick_2_clicked();

   void on_brick_1_clicked();
   void on_brick_3_clicked();

protected:
    void paintEvent(QPaintEvent *);
private:
    Ui::setscene *ui;
signals:
    void show_g1();
    void show_g2();
    void show_g3();
};

#endif // SETSCENE_H
